Ero sivun ”EKOSS:HerwoodinExaltit:Japen hahmo” versioiden välillä

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Siirry navigaatioonSiirry hakuun
 
(3 välissä olevaa versiota samalta käyttäjältä ei näytetä)
Rivi 1: Rivi 1:
 
== ATTRIBUTES ==  
 
== ATTRIBUTES ==  
STR 2
+
STR 4
  
DEX 2
+
DEX 5
  
 
STA 2
 
STA 2
Rivi 11: Rivi 11:
 
MAN 3
 
MAN 3
  
APP 2
+
APP 4
  
  
Rivi 25: Rivi 25:
 
Firearms 3
 
Firearms 3
  
Athletics 1
+
Athletics 4
  
Awareness 2
+
Awareness 5
  
Dodge 2
+
Dodge 3
  
Integrity 3
+
Integrity 4
  
 
Martial arts 1 (Unarmed +1)  
 
Martial arts 1 (Unarmed +1)  
  
Melee 1 (2-handed swords +1)
+
Melee 4 (2-handed swords +3)
  
Resistance 2 (Resisting disease +3)
+
Resistance 3 (Resisting disease +3)
  
 
Thrown 2
 
Thrown 2
  
War 2
+
War 1
  
Larceny 0
+
Larceny 3
  
Linguistics 0 (Suomi äidinkieli, Englanti spec)
+
Linguistics 1 (Suomi äidinkieli, Englanti spec)
  
Performance 2
+
Performance 3
  
Presence 2
+
Presence 3
  
Ride 0
+
Ride 1
  
 
Sail 0
 
Sail 0
Rivi 57: Rivi 57:
 
Socialize 2
 
Socialize 2
  
Stealth 1
+
Stealth 5 (In Darkness +3)
  
 
Survival 1
 
Survival 1
Rivi 69: Rivi 69:
 
Investigation 2
 
Investigation 2
  
Lore 1
+
Lore 2
  
Occult 0
+
Occult 1
  
Medicine 2
+
Medicine 1
  
 
== BACKGROUNDS ==  
 
== BACKGROUNDS ==  
 +
Whispers 2
 +
Resources 4
 +
  
 
== INTIMACIES ==
 
== INTIMACIES ==
 +
-- Lana
 +
+ Toni
 +
+ Toivoton
 +
++ Tomi
 +
0 Sami
 +
  
 
== MERITS / FLAWS ==
 
== MERITS / FLAWS ==
Rivi 85: Rivi 94:
  
 
== VIRTUES ==  
 
== VIRTUES ==  
Compassion 3
+
Compassion 2
  
 
Conviction 2
 
Conviction 2
  
Temperance 3
+
Temperance 4
  
Valor 2
+
Valor 3
  
 
== WILLPOWER ==
 
== WILLPOWER ==
Rivi 98: Rivi 107:
  
 
== ESSENCE ==
 
== ESSENCE ==
Permanent Essence 1
+
Permanent Essence 3
  
Personal Essence [Essence x 3 + WP]
+
Personal Essence 16 [Essence x 3 + WP]
  
Periferal Essence [Essence x 7 + WP + sum of virtues]
+
Periferal Essence 39 [Essence x 7 + WP + sum of virtues]
  
 
== HEALTH ==
 
== HEALTH ==
Rivi 109: Rivi 118:
 
-0
 
-0
  
-1-1
+
-1-1-1
  
 
-2-2
 
-2-2
Rivi 119: Rivi 128:
  
 
== CHARMS/KNACKS ==
 
== CHARMS/KNACKS ==
 +
Essence-Draining Touch: simple (Spd4), combo-ok, obvious, touch, instant, 3motes, Saa Essence x 3 motea "vapaaehtoiselta uhrilta"
 +
 +
Spider-Pounce Technique: reflexive, combo-ok, 1scene, 3motes, Hyppii move actionina (kerran vuorossa), 2x pituus hyppyihin
 +
 +
Savage Shade Style: supplemental, instant, 1mote, ylimääräiset osumasuccessit lasketaan damageen kaksi kertaa.
 +
 +
Blade-summoning Gesture: Permanent/reflexive, instant, 1mote, (oma) ase lennähtää käteen max Essence x 2 yds päästä.
 +
 +
Resplendent-Shadow Blade: Simple, combo-ok, obvious, 1scene, 5motes+1wp, luo varjoista Soulsteel Daiklaven (käsiin)
 +
 +
Shadow-Cloak Technique: Permanent, Antaa stealthiin maagisen +3 specialisaation "In Darkness". Tuplaa Excellencyn vaikutuksen (silti sama maksimi) ja stunttinopat.
 +
 +
Unseen Wisp Method: Simple, 1h, 4motes(spectral), -2 external penaltyä hahmon huomaamiseen, ranged attackit mahdottomia ilman stunttia, tai +2 sux contested heittoihin
 +
 +
Superior Vision Sense: reflexive, 1scene, 3motes, +2 sux näköheittoihin
 +
 +
Injury Absorbing Discipline: supplemental, until night ends, 10motes, tunti meditaatiota, heitä STA+Resistance ja jos onnistuu, saa loppuyöksi 10x healing nopeuden, voi käyttää inactivena
 +
 +
== ANIMA POWER ==
 +
Additionally, Daywalkers can reflexively shroud
 +
themselves in ghostly concealment for a scene by spending
 +
10 motes. (Obviously, this power does not contribute to
 +
anima display.) Other characters suffer an internal penalty
 +
equal to half the deathknight’s Essence (-2) rating to notice or
 +
track the shrouded character. While radiating an anima
 +
banner at the 11–15 mote level or higher, the character’s
 +
specific identifying features become indiscernible apart
 +
from any iconic display.

Nykyinen versio 2. helmikuuta 2013 kello 10.39

ATTRIBUTES

STR 4

DEX 5

STA 2


CHA 3

MAN 3

APP 4


PER 3

INT 3

WIT 3

ABILITIES

Archery 0

Firearms 3

Athletics 4

Awareness 5

Dodge 3

Integrity 4

Martial arts 1 (Unarmed +1)

Melee 4 (2-handed swords +3)

Resistance 3 (Resisting disease +3)

Thrown 2

War 1

Larceny 3

Linguistics 1 (Suomi äidinkieli, Englanti spec)

Performance 3

Presence 3

Ride 1

Sail 0

Socialize 2

Stealth 5 (In Darkness +3)

Survival 1

Bureaucracy 0

Craft (wood) 1

Craft (water) 1

Investigation 2

Lore 2

Occult 1

Medicine 1

BACKGROUNDS

Whispers 2 Resources 4


INTIMACIES

-- Lana + Toni + Toivoton ++ Tomi 0 Sami


MERITS / FLAWS

+Ambidextrous

-Dimished sense (vision 2pts [-2 rolleihin, mutta korjattu rilleillä])

VIRTUES

Compassion 2

Conviction 2

Temperance 4

Valor 3

WILLPOWER

Willpower 7


ESSENCE

Permanent Essence 3

Personal Essence 16 [Essence x 3 + WP]

Periferal Essence 39 [Essence x 7 + WP + sum of virtues]

HEALTH

7 lvls

-0

-1-1-1

-2-2

-4

incap


CHARMS/KNACKS

Essence-Draining Touch: simple (Spd4), combo-ok, obvious, touch, instant, 3motes, Saa Essence x 3 motea "vapaaehtoiselta uhrilta"

Spider-Pounce Technique: reflexive, combo-ok, 1scene, 3motes, Hyppii move actionina (kerran vuorossa), 2x pituus hyppyihin

Savage Shade Style: supplemental, instant, 1mote, ylimääräiset osumasuccessit lasketaan damageen kaksi kertaa.

Blade-summoning Gesture: Permanent/reflexive, instant, 1mote, (oma) ase lennähtää käteen max Essence x 2 yds päästä.

Resplendent-Shadow Blade: Simple, combo-ok, obvious, 1scene, 5motes+1wp, luo varjoista Soulsteel Daiklaven (käsiin)

Shadow-Cloak Technique: Permanent, Antaa stealthiin maagisen +3 specialisaation "In Darkness". Tuplaa Excellencyn vaikutuksen (silti sama maksimi) ja stunttinopat.

Unseen Wisp Method: Simple, 1h, 4motes(spectral), -2 external penaltyä hahmon huomaamiseen, ranged attackit mahdottomia ilman stunttia, tai +2 sux contested heittoihin

Superior Vision Sense: reflexive, 1scene, 3motes, +2 sux näköheittoihin

Injury Absorbing Discipline: supplemental, until night ends, 10motes, tunti meditaatiota, heitä STA+Resistance ja jos onnistuu, saa loppuyöksi 10x healing nopeuden, voi käyttää inactivena

ANIMA POWER

Additionally, Daywalkers can reflexively shroud themselves in ghostly concealment for a scene by spending 10 motes. (Obviously, this power does not contribute to anima display.) Other characters suffer an internal penalty equal to half the deathknight’s Essence (-2) rating to notice or track the shrouded character. While radiating an anima banner at the 11–15 mote level or higher, the character’s specific identifying features become indiscernible apart from any iconic display.