Ero sivun ”EIA:Revolution track” versioiden välillä

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Siirry navigaatioonSiirry hakuun
Rivi 1: Rivi 1:
 
== Notes ==
 
== Notes ==
Revolution track is activated at start of the game. The track is to be used with The Revolution phase I and phase II campaings.
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* Revolution track is activated at start of the game. The track is to be used with The Revolution phase I and phase II campaings.
 +
* Those events followed by an asterix "*" should be treated as effects that are "permanent if not overruled"
  
 
'''Phase I campaing:'''  
 
'''Phase I campaing:'''  
Rivi 17: Rivi 18:
  
 
0 Ludvig XVI politics, trade treaty – Britain must trade with France*
 
0 Ludvig XVI politics, trade treaty – Britain must trade with France*
Lose all leaders except those marked “Royalist”
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* Lose all leaders except those marked “Royalist”
France cannot gain dominant status*
+
* France cannot gain dominant status*
All French DOWs cost extra 2 PPs*.
+
* All French DOWs cost extra 2 PPs*.
Artillery may be built only by dominant powers.
+
* Artillery may be built only by dominant powers.
Supply costs are doubled.
+
* Supply costs are doubled.
  
1 Ludvig XVI manages finances – all tax income is halved.* and no militia  
+
# Ludvig XVI manages finances – all tax income is halved.* and no militia  
 
maybe purchased*
 
maybe purchased*
 +
# Edicts and noble revolt – lose 3 PP. Gain 30$. France cannot declare wars*
 +
# France bankrupt – lose 3 PP. Treasury becomes 0.
 +
# Peasant revolts – lose 1 PP. Rebels spawn under french control at the rate of 1I per economic phase.
 +
# Estates general begins – gain 2 PP. France can declare wars again*
 +
# Storming of Bastille – Lose 1 PP. Lose all royalist leaders. Gain all leaders marked republican. Remove all rebels. New rebels are controlled as the émigré.
 +
# Great fear – lose 2 PP. Militia may be raised.*
 +
# Declaration of rights of man – Gain 2PP. France makes informal peace with all nations. France may not DOW or be DOWed.*
 +
# Let them eat cake - France may be DOWed* No tax income on December turns*
 +
# Jacobines take charge: France may DOW*, French DOWs don’t cost extra anymore*, Remove all rebels.
 +
# Political chaos - Lose 1 PP. France makes informal peace with all nations. The émigré is deployed. France may not DOW or be DOWed.*
 +
# Navy mutiny – Random fleet may not move each turn* France may DOW and be DOWed*
 +
# Tax reform – Gain 1 PP. Tax value returns to normal*
 +
# Agricultural reform – France gains taxes in December as normal* Supply no longer costs double.
 +
# End of royalty – lose 3PP. Add 5I to Emigree army. France's alliances are broken for no cost. France makes informal peace with all nations. France cannot DOW or be DOWed.* If there is no Russia-track then: Katherine's lover dies -> Poland is no longer Russia's protectorate.
 +
# Army mutiny – lose 1d6 cavalry and 2d6 infantry
 +
# France condemns royalty - France may DOW and be DOWed.*
 +
# Army mutiny – French guard corps is now an emigree unit
 +
# Collapse of government – lose 4 PP. France makes informal peace with all nations. France may not DOW or be DOWed*;
 +
# French republic established – gain 5 PP; France may DOW and be DOWed*; France has free DOW on Austria;
 +
Spain has free DOW on France*; Corps of French republic (or French minors) not subject to 2 point penalty to forage*; Remove all guerrillas; Britain does not have to trade with France*; '''PHASE II starts'''
 +
# Execution of Ludvig XVI – gain 3PP; France has free DOW on Britain and/or Holland; All nations, except Turkey have free DOW on France; France's alliances are broken for no cost; France can only ally with Turkey until stage 49*; If France chooses not to execute Ludvig XVI, none of the effects take place.
 +
# Levee en masse – if France is at war, French manpower is doubled. Half of all units raised must be militia*
 +
# Committee of public safety – gain 1PP; Rebels no longer spawn*
 +
# Robespierre – lose a random leader
 +
# Execution of Marie Antoinette – Gain 2PP. Austria has free DOW on France. Austria may not ally with France unit stage 49*. France may choose not to execute Marie and none of the effects apply.
 +
# Robespierre on the loose – lose another random leader
 +
# Robespierre doesn’t know when to stop – loose two random leaders.
 +
# We all love Robespierre (or else) – lose 4PP.
 +
# 9th Thermidor – Gain 3PP.
 +
# Vendee rebellion – rebels start spawning at the rate of 1I per economin phase under émigré control.
 +
# L’Amalgame – France may exchange 1I and 4M to 4I, each reinforcement phase. All must be in the same location*
 +
# Whiff of grapeshot – gain remaining leaders
 +
# Vendee rebellion over – rebels stop spawning*
 +
# Navy reform – Naval mutiny over*
 +
# Britain gains +5£ Indian trade
 +
# Revolt of Haiti - France must choose between two: 1) to pay 20$ and lose 2PP, OR 2) not to pay and lose 4PP
 +
# Britain gains +5£ American trade
 +
# Treaty with USA - France must choose between two: 1) Sell New Orleans for 5$, OR 2) Sell whole Lousiana for 50$ and lose 2PP
 +
# Britain gains +5£ Indian trade
 +
# Naval reform – France gains 10 ships
 +
# Naval reform – France gains 10 ships
 +
# Naval reform – France gains 10 ships
 +
# Naval reform – France gains 10 ships
 +
# Jourdan Law – Levee en masse cancelled* L’Amalgame cancelled* - French infantry morale is 3.5*
 +
# Naval reform – France gains 10 ships
 +
# Naval reform – France gains 10 ships
 +
# Napoleonic time – French revolution track is nolonger advanced by the program, but by events only. Bonaparte may be promoted* When Consul Bonaparte is available, move to next stage.
 +
# Coup de tat – Lose remaining Republican leaders; Peace of Amiens* (British rule); When Napoleon is available, move to next phase.
 +
# Emperor is crowned – Gain 3PP. France becomes dominant, if in possession of required territories. Remaining Emigrees are eliminated. French infantry morale returns to 3(or 4 if dominant). Guard corps returns to French control. All nations forage as normal. Spain loses free DOW on France. Artillery may be built as normal.
  
2 Edicts and noble revolt – lose 3 PP. Gain 30$. France cannot declare wars*
+
'''PHASE III starts'''
 
 
3 France bankrupt – lose 3 PP. Treasury becomes 0.
 
 
 
4 Peasant revolts – lose 1 PP. Rebels spawn under french control at the rate of 1I per economic phase.
 
 
 
5 Estates general begins – gain 2 PP. France can declare wars again*
 
 
 
6 Storming of Bastille – Lose 1 PP. Lose all royalist leaders. Gain all
 
leaders marked republican. Remove all rebels. New rebels are controlled as the émigré.
 
 
 
7. Great fear – lose 2 PP. Militia may be raised.*
 
 
 
8. Declaration of rights of man – Gain 2PP. France makes informal peace with
 
all nations. France may not DOW or be DOWed.*
 
 
 
9. Let them eat cake - France may be DOWed* No tax income on December turns*
 
 
 
10.Jacobines take charge- France may DOW*
 
French DOWs don’t cost extra anymore*
 
Remove all rebels.
 
 
 
11. Political chaos - Lose 1 PP. France makes informal peace with all
 
nations. The émigré is deployed. France may not DOW or be DOWed.*
 
 
 
12. Navy mutiny – Random fleet may not move each turn* France may DOW and be DOWed*
 
 
 
13. Tax reform – Gain 1 PP. Tax value returns to normal*
 
 
 
14. Agricultural reform – Gain taxes in December as normal*
 
Supply no longer costs double.
 
 
 
15. End of royalty – lose 3PP. Add 5I to Emigree army. France's alliances are broken
 
for no cost. France makes informal peace with all nations. France cannot DOW or be DOWed.*
 
If there is no Russia-track then: Katherine's lover dies -> Poland is no longer Russia's protectorate.
 
 
 
 
 
16. Army mutiny – lose 1d6 cavalry and 2d6 infantry
 
 
 
17. France condemns royalty - France may DOW and be DOWed.*
 
 
 
18. Army mutiny – French guard corps is now an emigree unit
 
 
 
19. Collapse of government – lose 4 PP. France makes informal peace with all
 
nations. France may not DOW or be DOWed*.
 
 
 
20. French republic established – gain 5 PP. France may DOW and be DOWed*
 
Free DOW on Austria if France so wishes.
 
Spain has free DOW on France* Corps of
 
French republic (or French minors) not subject to 2 point penalty to forage*
 
Remove all guerrillas.
 
Britain does not have to trade with France*
 
PHASE II starts
 
 
 
21. Execution of Ludvig XVI – gain 3PP. Free DOW on Britain and/or Holland
 
if France so wishes. All nations, except Turkey have free DOW on France.
 
France's alliances are broken for no cost. France can only ally with Turkey until stage 49*
 
 
 
If France chooses not to execute Ludvig XVI, none of the effects take place.
 
 
 
22. Levee en masse – if France is at war, French manpower is doubled. Half
 
of all units raised must be militia*
 
 
 
23.Committee of public safety – gain 1PP. Rebels no longer spawn*
 
 
 
24. Robespierre – lose a random leader
 
 
 
25. Execution of Marie Antoinette – Gain 2PP. Austria has free DOW on
 
France. Austria may not ally with France unit stage 49*. France may
 
choose not to execute Marie and none of the effects apply.
 
 
 
26. Robespierre on the loose – lose another random leader
 
 
 
27. Robespierre doesn’t know when to stop – loose two random leaders.
 
 
 
28. We all love Robespierre (or else) – lose 4PP.
 
 
 
29. 9th Thermidor – Gain 3PP.
 
 
 
30. Vendee rebellion – rebels start spawning at the rate of 1I per economin phase under émigré control.
 
 
 
31. L’Amalgame – France may exchange 1I and 4M to 4I, each reinforcement
 
phase. All must be in the same location*
 
 
 
32. Whiff of grapeshot – gain remaining leaders
 
 
 
33. Vendee rebellion over – rebels stop spawning*
 
 
 
34. Navy reform – Naval mutiny over*
 
 
 
35. Britain gains +5£ Indian trade
 
 
 
36. Revolt of Haiti - France must choose between two: 1) to pay 20$ and lose 2PP, OR 2) not to pay and lose 4PP
 
 
 
37. Britain gains +5£ American trade
 
 
 
38. Treaty with USA - France must choose between two: 1) Sell New Orleans for 5$, OR 2) Sell whole Lousiana for 50$ and lose 2PP
 
 
 
39. Britain gains +5£ Indian trade
 
 
 
40. Naval reform – Gain 10 ships
 
 
 
41. Naval reform – Gain 10 ships
 
 
 
42. Naval reform – Gain 10 ships
 
 
 
43. Naval reform – Gain 10 ships
 
 
 
44. Jourdan Law – Levee en masse cancelled* L’Amalgame cancelled*
 
- French infantry morale is 3.5*
 
 
 
45. Naval reform – Gain 10 ships
 
 
 
46. Naval reform – Gain 10 ships
 
 
 
47. Napoleonic time – French revolution track is nolonger advanced by the program, but by events only. Bonaparte may be promoted* When Consul Bonaparte is available, move to next stage.
 
 
 
48. Coup de tat – Lose remaining Republican leaders. Peace of Amiens*
 
(British rule). When Napoleon is available, move to next phase.
 
 
 
49. Emperor is crowned – Gain 3PP. France becomes dominant, if in possession
 
of required territories. Remaining Emigrees are eliminated. French infantry morale
 
returns to 3(or 4 if dominant). Guard corps returns to French control. All
 
nations forage as normal. Spain loses free DOW on France. Artillery may be built
 
as normal.
 
 
 
PHASE III starts
 
  
 
[[Category:EiA]]
 
[[Category:EiA]]

Versio 24. toukokuuta 2010 kello 23.57

Notes

  • Revolution track is activated at start of the game. The track is to be used with The Revolution phase I and phase II campaings.
  • Those events followed by an asterix "*" should be treated as effects that are "permanent if not overruled"

Phase I campaing:

  • Revolution track has 180 tickets, 47 of which triggers an event.
  • At the initial start of the game track-step 0 is being active
  • There are also steps 48 and 49 which are resolved by conditions and events explainded by the event triggering ticket #47

Phase II campaing:

  • Revolution track has 112 tickets, 27 of which triggers an event.
  • At the initial start of the game track-step 20 is being active
    • So yes, you still got those 47 events listed below, you just skip the first 20 of them as they would have already occured
      • Yes, this do mean that any effect described as "permanent if not overruled", that's been set and on unset by the track in steps 0 to 20, is active at the start of the game
  • There are also steps 48 and 49 which are resolved by conditions and events explainded by the event triggering ticket #47

The track

0 Ludvig XVI politics, trade treaty – Britain must trade with France*

  • Lose all leaders except those marked “Royalist”
  • France cannot gain dominant status*
  • All French DOWs cost extra 2 PPs*.
  • Artillery may be built only by dominant powers.
  • Supply costs are doubled.
  1. Ludvig XVI manages finances – all tax income is halved.* and no militia

maybe purchased*

  1. Edicts and noble revolt – lose 3 PP. Gain 30$. France cannot declare wars*
  2. France bankrupt – lose 3 PP. Treasury becomes 0.
  3. Peasant revolts – lose 1 PP. Rebels spawn under french control at the rate of 1I per economic phase.
  4. Estates general begins – gain 2 PP. France can declare wars again*
  5. Storming of Bastille – Lose 1 PP. Lose all royalist leaders. Gain all leaders marked republican. Remove all rebels. New rebels are controlled as the émigré.
  6. Great fear – lose 2 PP. Militia may be raised.*
  7. Declaration of rights of man – Gain 2PP. France makes informal peace with all nations. France may not DOW or be DOWed.*
  8. Let them eat cake - France may be DOWed* No tax income on December turns*
  9. Jacobines take charge: France may DOW*, French DOWs don’t cost extra anymore*, Remove all rebels.
  10. Political chaos - Lose 1 PP. France makes informal peace with all nations. The émigré is deployed. France may not DOW or be DOWed.*
  11. Navy mutiny – Random fleet may not move each turn* France may DOW and be DOWed*
  12. Tax reform – Gain 1 PP. Tax value returns to normal*
  13. Agricultural reform – France gains taxes in December as normal* Supply no longer costs double.
  14. End of royalty – lose 3PP. Add 5I to Emigree army. France's alliances are broken for no cost. France makes informal peace with all nations. France cannot DOW or be DOWed.* If there is no Russia-track then: Katherine's lover dies -> Poland is no longer Russia's protectorate.
  15. Army mutiny – lose 1d6 cavalry and 2d6 infantry
  16. France condemns royalty - France may DOW and be DOWed.*
  17. Army mutiny – French guard corps is now an emigree unit
  18. Collapse of government – lose 4 PP. France makes informal peace with all nations. France may not DOW or be DOWed*;
  19. French republic established – gain 5 PP; France may DOW and be DOWed*; France has free DOW on Austria;

Spain has free DOW on France*; Corps of French republic (or French minors) not subject to 2 point penalty to forage*; Remove all guerrillas; Britain does not have to trade with France*; PHASE II starts

  1. Execution of Ludvig XVI – gain 3PP; France has free DOW on Britain and/or Holland; All nations, except Turkey have free DOW on France; France's alliances are broken for no cost; France can only ally with Turkey until stage 49*; If France chooses not to execute Ludvig XVI, none of the effects take place.
  2. Levee en masse – if France is at war, French manpower is doubled. Half of all units raised must be militia*
  3. Committee of public safety – gain 1PP; Rebels no longer spawn*
  4. Robespierre – lose a random leader
  5. Execution of Marie Antoinette – Gain 2PP. Austria has free DOW on France. Austria may not ally with France unit stage 49*. France may choose not to execute Marie and none of the effects apply.
  6. Robespierre on the loose – lose another random leader
  7. Robespierre doesn’t know when to stop – loose two random leaders.
  8. We all love Robespierre (or else) – lose 4PP.
  9. 9th Thermidor – Gain 3PP.
  10. Vendee rebellion – rebels start spawning at the rate of 1I per economin phase under émigré control.
  11. L’Amalgame – France may exchange 1I and 4M to 4I, each reinforcement phase. All must be in the same location*
  12. Whiff of grapeshot – gain remaining leaders
  13. Vendee rebellion over – rebels stop spawning*
  14. Navy reform – Naval mutiny over*
  15. Britain gains +5£ Indian trade
  16. Revolt of Haiti - France must choose between two: 1) to pay 20$ and lose 2PP, OR 2) not to pay and lose 4PP
  17. Britain gains +5£ American trade
  18. Treaty with USA - France must choose between two: 1) Sell New Orleans for 5$, OR 2) Sell whole Lousiana for 50$ and lose 2PP
  19. Britain gains +5£ Indian trade
  20. Naval reform – France gains 10 ships
  21. Naval reform – France gains 10 ships
  22. Naval reform – France gains 10 ships
  23. Naval reform – France gains 10 ships
  24. Jourdan Law – Levee en masse cancelled* L’Amalgame cancelled* - French infantry morale is 3.5*
  25. Naval reform – France gains 10 ships
  26. Naval reform – France gains 10 ships
  27. Napoleonic time – French revolution track is nolonger advanced by the program, but by events only. Bonaparte may be promoted* When Consul Bonaparte is available, move to next stage.
  28. Coup de tat – Lose remaining Republican leaders; Peace of Amiens* (British rule); When Napoleon is available, move to next phase.
  29. Emperor is crowned – Gain 3PP. France becomes dominant, if in possession of required territories. Remaining Emigrees are eliminated. French infantry morale returns to 3(or 4 if dominant). Guard corps returns to French control. All nations forage as normal. Spain loses free DOW on France. Artillery may be built as normal.

PHASE III starts